DIY ROBOTS

DIY Robots – Learning Robotics Through Animatronics

The DIY Robots project combines 3D printing, electronic circuits, and servo motors to create interactive robots. It is intended to teach robotics with a focus on animatronics, where participants learn how to assemble robot components, screw, calibrate servo motors, and animate moving parts.
DIY Robots allow students to learn the basics of animatronics through hands-on building and programming moving robots.

Production: Maša Jazbec, Vid Kok, Aleksander Klemenčič, Interface Culture Linz

EMA - Tesla coil

EERIE ME

EERIE ME is a series of interactive sculptures that blur the boundaries between human and non-human forms and explore the complex relationship between creation and creator. By hacking and repurposing toys, the artist transforms discarded toys into eerie creatures, imbuing them with personal qualities and new identities. These sculptures have no intelligence of their own; they only come to life through interaction with the audience, existing in an in-between space between the organic and the artificial.
The project reflects humanity’s long-standing obsession with immortality. Across cultures and centuries, myths have told of eternal life, but today our dreams have shifted to the digital preservation of consciousness. With the advancement of technology, we imagine futures in which consciousness could outlive the body and find new vehicles to inhabit. EERIE ME confronts this tendency not through futuristic speculation, but by transferring personal memories into recycled toys—objects that survive childhood and gain new meaning as carriers of the past.
Sustainability is a central tenet of the project. By repurposing mass-produced and discarded toys, the artist challenges the cycle of consumerism and electronic waste. These sculptures not only raise questions about our technological ambitions, but also reflect the excess of materiality, encouraging us to consider the lifespan of the objects we create and discard. The transformed toys become totems of memory—artifacts that transcend their original function, preserving traces of the past while simultaneously raising questions about the future of technology and humanity.

Production: Barbara Jazbec

Especies I

Especies I, II y III focuses on imagining the possibilities of the evolution of artificial intelligence and its consequences for the human condition. The project is based on a series of robotic devices built from algorithmic structures inspired by philosophical principles and representing a small inorganic ecosystem.

In addition to raising questions about the technological resources needed to develop artificial consciousness, this project aims to emphasize that the possibilities of its existence also lie in philosophical attribution. Therefore, the three robotic devices that make up this artwork are designed on algorithmic structures based on philosophical principles. These principles determine possible existential, evolutionary, conscious and sensitive processes through creative programming. The devices do not simulate humans, but rather seek their own machine conditioning.

This small inorganic ecosystem, with physical-digital behaviors, simulates processes that invite us to recognize them as conscious organisms. They are dramaturgical devices that stage the possible evolution of artificial intelligence and imagine its possible integration in the future.

Author: MONICA RIKIĆ

Etra - collaborative robot

FANUC CRX-10IA

Creative Robotics with the FANUC CRX-10iA Industrial Robotic Arm

The project combines creativity and industrial robotics using the FANUC CRX-10iA collaborative robotic arm. The goal is to explore the artistic and interactive use of industrial robots and develop innovative applications beyond classic industrial tasks.
The project encourages the integration of technology and art, where the robot becomes a tool for creative expression.

Production: FANUC, Maša Jazbec, Aleksander Klemenčič, Vid Kok, Žan Rajšek

 

The Cell

The Cell project explores radical possibilities in regenerative medicine and tissue engineering, and questions the boundaries between the biological and the artistic. What if we could create a hybrid prosthetic organoid — a personalized graft — not only as a medical intervention, but also as a raw material for artistic exploration?
What if we could create a living body augmentation that would merge with our own ontology?

Using organoids grown in the laboratory from human cells as artistic materials for robotic representations, the project envisions new forms of living augmentation where art, robotics, prosthetics, stem cell research, and biomaterials science meet. In collaboration with scientists specializing in stem cells and regenerative medicine, the project focuses on human mesenchymal stem cells (hMSCs), which are cultured and integrated into a hybrid prosthesis in the form of a human-sized tail.

Production: ANA RAJČEVIĆ

 

THE LITTLE PRINCE

The Little Prince project is a unique interactive robot, designed in the image and spirit of the legendary literary hero. Its artificial intelligence allows it to converse with visitors in the characteristic style of the Little Prince – with simplicity, wisdom and curiosity that awakens the imagination.

Its voice carries the echo of the creators, while its body and mind were designed by engineers at Dewesoft. The technologically sophisticated system combines advanced robotics and natural speech interaction, allowing visitors to have a unique experience of meeting the Little Prince. The robot was created as a special gift for a friend – a tribute to friendship, creativity and a timeless story that connects generations.

Production: Dewesoft Monitoring, Aleksander Klemenčič, Vid Kok, Maša Jazbec

 

Metaphase sound machine

The Metaphase Sound Machine is an art audio-kinetic installation based on the experiments of American physicist Nick Herbert in the 1970s. Herbert attempted to use quantum entanglement in practice, but his experiments (including the Metaphase Typewriter and the Quantum Metaphone) did not yield scientifically confirmed results. Due to his interest in metaphysics and attempts to communicate with spirits, the idea of ​​quantum communication lost credibility.

The Metaphase Sound Machine contains six rotating disks, each with its own microphone and speaker. The center of the system is controlled by a Geiger-Müller counter, which detects ionizing radiation and affects the speed of rotation of the disks. The system creates sound with feedback loops between the microphones and speakers, leading to infinite sound variations. The shape of the object symbolizes quantum entanglement.

Production: Dmitry Morozov

 

YASKAWA MOTOMINI

Creative Robotics with the Yaskawa MotoMini Industrial Robotic Arm

The project explores creative possibilities for using the Yaskawa MotoMini industrial robotic arm, one of the smallest and fastest robots in its class. The MotoMini enables precise and dynamic movements, which opens up opportunities for experimentation in the fields of art, design and interactive installations.

Production: RUK, Maša Jazbec, Žan Rajšek, Aleksander Klemenčič, Yaskawa

 

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